BEGIN:VCALENDAR VERSION:2.0 PRODID:-//132.216.98.100//NONSGML kigkonsult.se iCalcreator 2.20.4// BEGIN:VEVENT UID:20250420T181757EDT-07907DWppK@132.216.98.100 DTSTAMP:20250420T221757Z DESCRIPTION:Who is the next generation of students to be made by 91ÉçÇø and what teaching strategies will work best to engage them? Could Serious Pla y (games with educational outcomes) be a key to learning – helping student s to find new solutions to global problems? Hear from educators and game d esigners about the game literate cohort of students we can expect to welco me to 91ÉçÇø in the 21st century. This conversation will explore new ways to connect with learners in a fast-paced\, digital world and uncover the p otential of games and play in higher education.\n\n\nShawn Young\n\nis a c o-founder and CEO of Classcraft\, the Engagement Management System for sch ools. Since its launch\, Classcraft has gained incredible traction with ed ucators\, providing tools to support Serious Play in their classrooms. Cur rently Classcraft hosts over 4 million users in over 75 countries. Shawn t aught 11th grade physics for 9 years\, sits on the Scientific Advisory Boa rd for UNESCO’s The Mahatma Gandhi Institute of Education for Peace and Su stainable Development\, and is an Ambassador for the Education faculty of University of Sherbrooke.\n\n\nPaul Darvasi \n is an educator\, game design er\, speaker\, and writer whose work looks at the intersection of games\, culture\, and learning. He teaches English and media studies\, is a doctor al candidate at York University\, and a founding member of the Play Lab at the University of Toronto. His research explores how adolescents can use commercial video games as texts for critical analysis.\n\n\nTalk begins at 5\n\nWatch on YouTube\n DTSTART:20200116T220000Z DTEND:20200117T003000Z LOCATION:Rare Books and Special Collections\, McLennan Library Building 4th floor\, McLennan Library Building\, CA\, QC\, Montreal\, H3A 0C9\, 3459 r ue McTavish SUMMARY:Event | The Ludic Generation: Harnessing the Potential of Interacti ve Learning in Higher Ed URL:/library/channels/event/event-ludic-generation-har nessing-potential-interactive-learning-higher-ed-302556 END:VEVENT END:VCALENDAR